Crytek’s lawsuit hinges on their Game License Agreement only allowing CIG to develop one game using their proprietary CryEngine. Squadron 42 releasing separate to Star Citizen allegedly violates that agreement. For that to work, though, Crytek kinda needed Squadron 42 to be released by the time of the lawsuit trial. Shockingly, Squadron 42’s final release is still nowhere to be seen. Crytek want their own lawsuit dismissed without prejudice or conditions, meaning they wouldn’t have to pay any of CIG’s legal fees. Once Squadron 42 has a final release date, they’ll give the whole thing another shot. Cloud Imperium, for their part, have been asking for Crytek’s suit to be dismissed, with prejudice, for years - and they’d like their fees back, thank you very much. Filed on January 17th, (cheers, Eurogamer), the developer’s court response is scathing, blasting Crytek’s call for dismissal as “attention-seeking”, and contains this absolute corker of a paragraph. Oof. Expect any response to be equally inflammatory - I reckon we’re far from hearing the final word on this dispute.